package assets.constants 
{
	/**
	 * The textures class names
	 * @author Epixcs
	 */
	
	public class AssetClassNames 
	{
		/**
		 * Texture prefix
		 */
		public static const PREFIX_TEXTURE:String 	= "BM_";
		
		/**
		 * Atlas xml prefix
		 */
		public static const PREFIX_ATLAS_XML:String	= "ATLAS_XML_";
		
		/*************************************************************************/
		
		/**
		 * The splash screen background
		 */
		public static const BG_SPLASH:String = "bgSplash";
		/**
		 * The play button
		 */
		public static const BTN_PLAY:String = "btnPlay";
		
		/**
		 * The about button
		 */
		public static const BTN_ABOUT:String = "btnAbout";
		
		
	}

}